VEE DIAGRAM

Vee Diagram Vee Diagram (.pdf)

"A further criterion for meaningful learning to have taken place is that, individuals must relate the new knowledge to the relevant concepts and propositions that they already know."
Novak & Gowin, 1984

OVERVIEW

In How to Solve It, a renowned book about problem solving, George Polya (1945) recommends that if you are having difficulty understanding a problem, try drawing a picture.  This strategy is the essence of a Vee Diagram.  Gowin ( originally developed the Vee Heuristic to guide science students in making explicit statements that he believed were essential to constructing new knowledge about a concept.  Heuristic are tools, methods, or procedures that help people to recognize relationships and through this process reach higher levels of understanding about complex events, objects, or phenomena.

A Vee Diagram, named because of its shape, is a visual representation of a complex phenomenon.  The diagram promotes understanding between what is observable or known and what needs to be understood.  Using a Vee Diagram begins with a focusing question and then develops along doing and thinking pathways.  Here is a description of the elements of our simplified version of a Vee Diagram:

IMPLEMENTING THIS ACTIVITY

Developing a level of comfort with constructing Vee Diagrams requires practice and persistence.  The best way for teachers to introduce Vee Diagram is incrementally.  For example, initially students might only be required to complete the “doing” side of the Vee and be given considerable latitude in grading of the work.   As facility using the diagram improves, students can be asked to identify the main concepts and unifying principles found on the “thinking” side.

The best way to develop a Vee Diagram is to begin with the events at the point of the Vee followed by the focus or research question(s). The reason for such a progression is that events help to determining the focusing question.  This is what eventually drives the learning experience and the subsequent interactions between the doing and thinking sides of the Vee.
Providing the following guiding questions can help students to successfully use Vee Diagrams to generate new knowledge.

    1. What do I want to find out about?
    2. What methods or approaches did I use to investigate the topic or question/
    3. What are the objects and/or events that I observed or measured?
    4. What data/record or transformations accurately represent what I observed?
    5. What relevant concepts or principles were directly mentioned or implied?
    6. What new findings did I make that were not present at the onset of the activity?

(Adapted from: Novak & Gowin, 1984, p. 73)

EXTENSION

After implementing the activity and moving forward with your lesson, ask students to write a brief commentary as to whether or not their answer to the original prompt has changed.

CONTENT AREA APPLICATIONS

GLOSSARY

Concept: an abstract or general thought or idea about an object or event derived from specific instances or occurrences.

Heuristic: a method, often visual, or set of rules that focuses one's attention on solving some sort of problem.

Metacognition: thinking about the processes and approaches used in one's own thinking.

MANAGING THIS ACTIVITY

Circulate throughout the room to make sure each individual is contributing equally to their pair’s discussion.

REFERENCES

Gowin, B. & Alvarez, M. C.  (2005). The art of educating with V diagrams, Cambridge: Cambridge University Press
Mintzes, J.J., Wandersee, J.H., and Novak, J. (Eds.) (2000). Assessing science understanding: A human constructivist view.
San Diego, CA: Academic Press.
Novak; J. & Gowin, B. 1984. Learning how to learn. Cambridge: Cambridge University Press.
Polya, G. (1945). How to solve it. Princeton, NJ: Princeton University Press.